Dead magic

Ingame Description
Dead Magic is the School of Magic arising from 'dead' materials, namely any object without inherent magical blood flowing through it. This means the earth, the moon Aervalr, and the long-deceased. Most of Dead Magic's power comes from the power of Aervalr, and the entire school has been thrown into chaos with its shattering. Dead Magi rely on Aervalrian Cycles for their strongest power, and on any given night or day can go from essentially powerless to godlike with a single shift of the moon-phase. Dead Magic is very rare, but is an established school and generally accepted in most of the world.

Masters of Dead Magic can shape the earth into constructs both living and not, predict the future by the phases of the moon, or raise skeletons and bring forth undead legions, possibly even achieving Lichdom. Practioners are normally called Dead Magi, though Earth Magi, Moon Magi and Dark Magi also refer to them.

Dark Necromancy
Dark Necromancy is a type of Necromancy associated with Dead Magics. Dark Necromancy is the control of the ancient dead, generally meaning skeletons or bodies preserved long enough to survive desiccation. Dark Necromancy is normally done through the bonding of souls to the long dead - this is most easily done through the same soul that once belonged to the body, but if need be any will do. Dark Necromancers can command legions of the undead using their own life force to bond them to service, and the greatest among Dead Necromancers can even achieve Lichdom, a state of eternal life where a Magi bonds their soul to their own body - and then kills themselves. Living forever with full power and sentience.