Artifacts

Artifacts are items, which confer a bonus to its owner if they are equipped in an approriate slot. Artifacts can be interacted with and equipped through the Artifact GUI, which can be opened through the Artifact GUI button on the right of your screen in the same column as the "court", "council" and "war" buttons. In the artifact GUI, you can see all your possessed artifacts as well as equip them.

Additionally, players can gift artifacts to other characters through the "gift artifact" interaction.

Note that the current artifact system was created by the Way of Kings' team and not the Godherja team, which means the Godherja team cannot handle bugs related to the artifact system itself (as opposed to bugs relating to individual artifacts).

Artifact types, slots and levels
There are currently six types of artifacts:

1) Handheld artifacts, which include weapons.

2) Armor

3) Literature/books

4) Jewelry

5) Headgear.

6) Mounts

Characters have 6 artifact slots corresponding to each of the six artifact types - thus, a character can at most equip one artifact of each type, and cannot equip multiple artifacts of the same type.

All artifacts have a rarity rating from 1-4, which some artifacts being considered rarity 5 regarding the market only. Some artifacts also have a rarity rating of Unique.

Obtaining artifacts
Artifacts can be obtained through five methods:

1) Crafting an artifact.

2) Events, most notable the market event.

3) Certain spells.

4) The "Dreamwalk" magic generation method.

5) Inheritance, which is covered "Inheritance" section.

Additionally, some characters will possess artifacts at game start.

Note that any artifacts you obtain will not start equipped, and must be equipped manually through the Artifact GUI.

Crafting an artifact
By taking the "Crafting an Item" decision, you can choose to have a generic artifact commissioned. When crafting an artifact, you can choose between

1) a weapon

2) a set of armor

3) a crown jewel set.

Depending on your prestige and/or rank, you can commission either a level 1, 2 or 3 artifact. When crafting an artifact, there is a chance you will get an option to pay an amount of momey in order to possibly improve the level of the artifact by 1.

All crafted artifacts will be generic weapons, armor or a generic set of crown jewels.

The artifact market
Through sheer random chance, your ruler may get the artifact market event, which will give you the choice to buy one of multiple random artifacts. Unlike Crafting an Item, the Artifact Market will present you with artifacts unique to Godherja. The market is more likely to give you low level artifacts than high-level ones, and some artifacts can never be gotten from the Market.

Other events
As a vassal of the Imperreich, choosing to contribute to Cenware's conquests may give you artifact-granting events.

As a follower of the "Way of Nullification", you may be given the chance to train a Griffon.

You may randomly get a "menagerie" event, where you can buy one or more animals.

Dreamwalking
If you possess the Mixed Magic Lifestyle Perk "Theft of Thoughts", using the "Dreamwalking" Magic Generation Method has a 50% chance of giving you a Rarity 1 or 2 Artifact. The "Dreamwalking" Magic Generation Method is itself unlocked by the Mixed Magic Lifestyle Perk "Walk through Dreams". For more information on Magic Generation Methods, see this document.

Spells
Certain spells will give the spell target an artifact when used. Currently, spells granting artifacts are the "Summon Fogbeast" and the "Craft Greater Golem" spell.

Artifact inheritance
When a character dies, their artifacts will be inherited by, in following order:

1) The character's killer, if any exists. This currently works regardless of the method of death, and allows you to steal artifacts by assassinating their owners.

2) The character's player heir, if any exists.

3) The character's liege or host, if any exists.

4) The holder of the barony the character is in.

Inheritance problems and solutions
For some players, the artifact inheritance system is broken and artifacts do not inherit, while other players do not experience artifact inheritance problems at all.

If your artifacts are not inherited by your heir, a commonly used solution is to gift the artifacts to your heir prior to your expected death (such as when your health becomes "poor", for instance). This will allow your heir to continue to enjoy your artifacts even if your inheritance is bugged, though this will deprive your ruler of their artifacts during the later years of their life.

Generic crafted artifacts
Note that generic weapons and armor can also be obtained on the market. Rarity 1 and 2 crafted weapons/armor have market rarity equal to their ordinary rarity, while rarity 3 and 4 weapons/armor have market rarity of one higher than their ordinary rarity.

Godherja artifacts
As these artifacts are listed by slot, the tables will not have a slot category.

Note that a rarity values listed here are the values used for the artifact market, which do not necessarily correspond to the values used for the Artifact GUI. A rarity value of "N" means that the artifact cannot be found on the martket.

A rarity value of X(U) means that the artifact is unique, and can only be found on the market (with rarity X) if it is not currently possessed by any living person.

Obtain lists how the artifact can be obtained - note that if an artifact can be obtained through the Market event, other generic events that can give the artifact will not always be mentioned. An N/A under Obtain means it is not currently possible to obtain the artifact, at least not through the market and/or unique decisions or events.

Armor
Currently none.

Untyped Artifacts
These Artifacts currently have no slot. Thus, they cannot be equipped, but always provide their bonuses as long as you own them.